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Version 16
Filesize: 14.27MB  Views: (927)  Downloads (163)  Last Download: April 09, 2018, 10:30:33 PM 
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Description: - Player movement event
   * public void onAttemptPlayerMove(MC_Player plr, MC_Location locFrom, MC_Location locTo, MC_EventInfo ei)  {}
   * PS: Since this is new and potentially could affect performance, a "kill switch" is added /diw toggle PlayerMoveEvents to disable
   * If disabled though, plugins relying on it would not function.

- Improvements for onAttemptPlayerTeleport. Better handles cancelled and duplicate events.

- Get/Set player motion details (velocity, fall distance)
   public MC_MotionData getMotionData();
   public void setMotionData(MC_MotionData data);

- "/diw toggle spamkick" now works to disable the automatic spam.
- Ops are exempt from built-in chat spam/censor checks.

- MC_World object has
   public boolean getGameRuleBool(MC_GameRuleType ruleType);
   public void setGameRule(MC_GameRuleType ruleType, boolean newVal);
   * The KinderEggs plugin uses this to hide /give output now as an example for how could be used.

Posted by: DoingItWell September 21, 2014, 06:08:57 PM

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September 21, 2014, 06:10:21 PM
Btw for plugin developers, the ExamplePlugin comes with a "/shake" command demonstrating setting player motion.  It randomly catapults them in a direction.

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