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Subway
Subway.zip
Filesize: 51.45kB  Views: (877)  Downloads (120)  Last Download: September 11, 2017, 02:17:26 PM 
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Description: This plugin builds subways across your world.  It's really easy to use.  In the chat window, type:

    /SUBWAY X=n Y=n Z=n DIRECTION=NORTH|SOUTH|EAST|WEST LENGTH=n
            REGION=USA|CANADA|UK PROTECT=ALL|TRACK|NONE    

X is the starting location of your subway.  You can type a positive or negative integer or *.  If you type X=* it will use your current X location as the start of your subway.  X will be rounded to the nearest multiple of 6. For example, if you specify X=13, the plugin will assume you mean X=12.  This is so that when subways cross, they will intersect without oddly placed lamp posts and support pillars.

Y is the starting location of your subway.  You can type a positive or negative integer or *.  If you type Y=* it will use your current Y location as the start of your subway.  Note that Y specifies the location of the block you are standing on, not your Y location.

Z is the starting location of your subway.  You can type a positive or negative integer or *.  If you type Z=* it will use your current Z location as the start of your subway.  Z will be rounded to the nearest multiple of 6. For example, if you specify Z=8, the plugin will assume you mean Z=6.  This is so that when subways cross, they will intersect without oddly placed lamp posts and support pillars.

DIRECTION is the direction of your subway away from you.  You can type a positive integer or *.  If you type DIRECTION=* it will use the direction ou are facing your current X location as the direction of your subway as long as you are facing directly North, East, West, or South.

LENGTH is the length of your subway away from you.  You must type a positive integer.  LENGTH will be rounded to the nearest multiple of 6.  For example, if you specify LENGTH=16, the plugin will assume you mean LENGTH=18.  This is so that when subways cross, they will intersect without oddly placed lamp posts and support pillars.

REGION determines which side of the tunnel it places detector rails.  If you specify REGION=USA or REGION=CANADA, it will place the detector rails to accelerate the carts forward on the right side and stop them forward on the left.  If you specify REGION=UK, it will place the detector rails to accelerate the carts forward on the left side and stop them forward on the right.  (I know there are other countries besides the USA, Canada, and the UK, but I can't look up what side they drive on in every country in the world, so sorry.)

PROTECT specifies the level of grief protection you want.  Grief protection is expensive!  If you are planning a subway on a small private server for a few friends to play on, specify PROTECT=NONE.  If you are planning smallish subway on a semi-public white-listed server and you want people to be able to build their own stations but not the track itself, PROTECT=TRACK will probably be sufficient.  If you are planning a subway on a large open public server on a high-powered server box with a crapton of players, you'll probably need PROTECT=ALL.

If all the parameters are valid, the plugin will build a subway starting at X,Y,Z coords in the specified direction for a length of n blocks.  It will build the subway in the dimension you are currently in, be it the World, the Nether, the End, or a custom world.

The plugin slices time to build the subway, so you can continue playing while the subway is being built without freezing up the server.  It may take a long time to build a long rail line.

If your subway is above ground level, support pillars will be placed every 6 blocks under the tracks to create an E.L.  They will extend downward until they touch solid ground.   If the tracks are over water or lava, the support pillars will extend down into the water or lava  until they reach solid ground.  But if there is no solid ground, such as in The End, there will be no support pillar.

If your subway passes through a mountain, tunnel walls will be built around it.  

WARNING!  The plugin doesn't detect houses, villages, other train tracks, temples, fortresses, strongholds, etc.  It  will build the subway through anything in the way.  Survey your route by eye before you build!

Trees are a problem!  The plugin will try to prune trees in a sensible manner along the tracks so that you don't see trees simply sliced in half or mangled along the way, or leaves floating in mid-air, but it isn't perfect.  So you will have to do some manual editing along the way.  Sorry...

Water is also a problem.  Sometimes a subway will intersect some water and the water will start flowing after the plugin removed the existing block but before it placed the tracks.  That may  result in some water flowing onto the tracks.

Sometimes, the subway will disturb loose sand above.  Since sand falls in slow motion relative to game ticks, it will land on the subway after that section has been built, and so the plugin won't detect it.  So some clean-up may be necessary.  This usually occurs at tunnel entrances in deserts.

Also, while this may be obvious, building a subway on a busy server may cause your players to complain about "lag."
Posted by: Fredashay March 10, 2016, 05:49:28 PM


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Fredashay
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September 05, 2015, 11:02:25 AM
I just replaced the download with version 2.0.  It plays nicer with Highway, and prunes trees better that the prior version.


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