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1
Plugin Releases / Re: VNAP - Authentication Plugin
« Last post by Algoru on December 25, 2017, 05:33:27 PM »
------------- VNAP 1.2 RELEASED -------------
2
Plugin Releases / Re: Pl3xHeads
« Last post by CodeCrafter47 on December 21, 2017, 04:48:17 AM »
3
Plugin Releases / Re: Pl3xHeads
« Last post by JD9999 on December 20, 2017, 10:06:52 PM »
His _PI3XLibs doesn't purely use the PluginReference API
Code: [Select]
[14:43:44] [INFO]:
\/\/\/\ _Pl3xLibs.jar
[14:43:44] [INFO]: Set PluginClassLoader as parallel capable
java.lang.NoClassDefFoundError: joebkt/World
        at net.pl3x.pl3xlibs.Logger.send(Logger.java:32)
        at net.pl3x.pl3xlibs.Logger.info(Logger.java:16)
        at _Pl3xLibs.MyPlugin.onStartup(MyPlugin.java:41)
        at org.projectrainbow.plugins.PluginManager.LoadPlugins(PluginManager.java:120)
        at org.projectrainbow.plugins.PluginManager.enable(PluginManager.java:26)
        at org.projectrainbow._DiwUtils.Startup(_DiwUtils.java:415)
        at lh.handler$onServerStart$zza000(SourceFile:34)
        at lh.j(SourceFile)
        at net.minecraft.server.MinecraftServer.run(SourceFile:436)
        at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: joebkt.World
        at java.net.URLClassLoader.findClass(Unknown Source)
        at org.projectrainbow.plugins.PluginClassLoader.findClass(PluginClassLoader.java:61)
        at org.projectrainbow.plugins.PluginClassLoader.findClass(PluginClassLoader.java:49)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        ... 10 more

[14:43:50] [ERROR]: Failed to pass event to plugin _Pl3xLibs
java.lang.NoClassDefFoundError: joebkt/World
        at net.pl3x.pl3xlibs.Logger.send(Logger.java:32) ~[?:?]
        at net.pl3x.pl3xlibs.Logger.info(Logger.java:16) ~[?:?]
        at _Pl3xLibs.MyPlugin.onShutdown(MyPlugin.java:47) ~[?:?]
        at org.projectrainbow.Hooks.onShutdown(Hooks.java:17) [Hooks.class:?]
        at org.projectrainbow._DiwUtils.Shutdown(_DiwUtils.java:453) [_DiwUtils.class:?]
        at net.minecraft.server.MinecraftServer.handler$hook_onShutdown$zze000(SourceFile:200) [MinecraftServer.class:?]
        at net.minecraft.server.MinecraftServer.u(SourceFile:415) [MinecraftServer.class:?]
        at net.minecraft.server.MinecraftServer.run(SourceFile:499) [MinecraftServer.class:?]
        at java.lang.Thread.run(Unknown Source) [?:1.8.0_131]
Caused by: java.lang.ClassNotFoundException: joebkt.World
        at java.net.URLClassLoader.findClass(Unknown Source) ~[?:1.8.0_131]
        at org.projectrainbow.plugins.PluginClassLoader.findClass(PluginClassLoader.java:61) ~[PluginClassLoader.class:?]
        at org.projectrainbow.plugins.PluginClassLoader.findClass(PluginClassLoader.java:49) ~[PluginClassLoader.class:?]
        at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_131]
        at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_131]
        ... 9 more

And neither does this plugin:

Code: [Select]
\/\/\/\ Pl3xHeads.jar
java.lang.NoClassDefFoundError: joebkt/World
        at Pl3xHeads.MyPlugin.init(MyPlugin.java:57)
        at Pl3xHeads.MyPlugin.onStartup(MyPlugin.java:44)
        at org.projectrainbow.plugins.PluginManager.LoadPlugins(PluginManager.java:120)
        at org.projectrainbow.plugins.PluginManager.enable(PluginManager.java:26)
        at org.projectrainbow._DiwUtils.Startup(_DiwUtils.java:415)
        at lh.handler$onServerStart$zza000(SourceFile:34)
        at lh.j(SourceFile)
        at net.minecraft.server.MinecraftServer.run(SourceFile:436)
        at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: joebkt.World
        at java.net.URLClassLoader.findClass(Unknown Source)
        at org.projectrainbow.plugins.PluginClassLoader.findClass(PluginClassLoader.java:61)
        at org.projectrainbow.plugins.PluginClassLoader.findClass(PluginClassLoader.java:49)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        ... 9 more

[14:43:50] [ERROR]: Failed to pass event to plugin Pl3xHeads
java.lang.NoClassDefFoundError: joebkt/World
        at Pl3xHeads.MyPlugin.disable(MyPlugin.java:62) ~[?:?]
        at Pl3xHeads.MyPlugin.onShutdown(MyPlugin.java:51) ~[?:?]
        at org.projectrainbow.Hooks.onShutdown(Hooks.java:17) [Hooks.class:?]
        at org.projectrainbow._DiwUtils.Shutdown(_DiwUtils.java:453) [_DiwUtils.class:?]
        at net.minecraft.server.MinecraftServer.handler$hook_onShutdown$zze000(SourceFile:200) [MinecraftServer.class:?]
        at net.minecraft.server.MinecraftServer.u(SourceFile:415) [MinecraftServer.class:?]
        at net.minecraft.server.MinecraftServer.run(SourceFile:499) [MinecraftServer.class:?]
        at java.lang.Thread.run(Unknown Source) [?:1.8.0_131]
Caused by: java.lang.ClassNotFoundException: joebkt.World
        at java.net.URLClassLoader.findClass(Unknown Source) ~[?:1.8.0_131]
        at org.projectrainbow.plugins.PluginClassLoader.findClass(PluginClassLoader.java:61) ~[PluginClassLoader.class:?]
        at org.projectrainbow.plugins.PluginClassLoader.findClass(PluginClassLoader.java:49) ~[PluginClassLoader.class:?]
        at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_131]
        at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_131]
        ... 8 more

The errors are happening at both startup (the top one) and shutdown (the bottom one)

What's even more confusing, is that after digging through the code, I don't know what's causing the problem. I'll look further into it later, but I wonder if the problem is when the class is loading, and not actually the code that is executing.
If so, then all we have to do is remove parts of the _PI3XLibs and put it into the _PI3XHeads jar file to have it run. Though that's just a theory, I'm not sure yet.
4
Plugin Releases / Re: Pl3xHeads
« Last post by CodeCrafter47 on December 18, 2017, 04:16:07 AM »
BillyGalbreath's plugins are all open source, and high quality code from what I remember. The code repositories might be gone by now, but I should have a copy of the source code lying around. Also these plugins exclusively use the API, so most of them should still be working just fine.

With DiW's plugins it's something else. A lot of them call internal code which may no longer be present. Updating these might be harder.

And as JD9999 said, let us know which plugins you're having problems with, and we'll look into fixing them.
5
Plugin Releases / Re: Pl3xHeads
« Last post by JD9999 on December 18, 2017, 03:49:04 AM »
YAYYYYYYYYYYYYYYY

Could you guys please update all DIW's plugins? Would be nice so i don't need to downgrade my Minecraft server. Re-opening SHFT.

I am getting my laptop I use for programming back Wednesday afternoon. I can look at this plugin then.

I'd thought I'd let you know a couple of things:

1) PI3xHeads is made by BillyGalbreath - so not DiW. If this is the plugin that you want ported, I can look at the code and determine whether I can do that or not (different developers have their own style - I may not be able to understand the code

2) One of the reasons that there hasn't been a lot of activity is because not many people are around. There has been talk about it before, but I couldn't find the thread to show you (sorry about that).

3) Tying in with both the above reasons, taking ownership of plugins you never built is time consuming and some people may not have the motivation. I myself will not be updating all of his plugins, but if there are one or two plugins you want updated I'm sure it wouldn't be too much of a problem.

Feel free to respond if you have any questions :)
6
Plugin Releases / Re: Pl3xHeads
« Last post by SnuskigKebab on December 17, 2017, 06:54:14 AM »
YAYYYYYYYYYYYYYYY

Could you guys please update all DIW's plugins? Would be nice so i don't need to downgrade my Minecraft server. Re-opening SHFT.
7
Off Topic / Re: MCPublic -- Free server hosting
« Last post by Reinert on November 07, 2017, 06:53:51 AM »
This didn't last long...



I've been brought on as a staff member for another free host, so I discontinued MCPublic. I was having issues finding a host too, so that forced my hand too.

Perfectly understandable dude. Hope you're doing well at your new gig.
8
Plugin Development / Re: How does onPlayerDeath work?
« Last post by JD9999 on October 04, 2017, 03:30:31 PM »
plrVictim is always the player who died. But I think the onPlayerDeath event is slightly broken, it's not being called when death messages are disabled. I'll fix that when I get around. Should be called on kill command though.

OK, thanks! I will look into the plugin and see if it is a problem at my end.
9
Plugin Development / Re: How does onPlayerDeath work?
« Last post by CodeCrafter47 on October 04, 2017, 04:53:08 AM »
plrVictim is always the player who died. But I think the onPlayerDeath event is slightly broken, it's not being called when death messages are disabled. I'll fix that when I get around. Should be called on kill command though.
10
Plugin Development / How does onPlayerDeath work?
« Last post by JD9999 on October 03, 2017, 07:58:47 PM »
Hi everybody,

I was testing RainbowDeathChest and I have noticed something interesting.

For some reason, when I use the /kill command, the items of the player victim are NOT stored in the chests, but when a player kills another player, the items are stored.

Is the plrVictim argument always the player when they die?

Thanks,
JD9999
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Re: VNAP - Authentication Plugin by Algoru
[December 25, 2017, 05:33:27 PM]


Re: Pl3xHeads by CodeCrafter47
[December 21, 2017, 04:48:17 AM]


Re: Pl3xHeads by JD9999
[December 20, 2017, 10:06:52 PM]


Re: Pl3xHeads by CodeCrafter47
[December 18, 2017, 04:16:07 AM]


Re: Pl3xHeads by JD9999
[December 18, 2017, 03:49:04 AM]

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